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Scoring

Round 1 - Group Stage
Per game: score after 90 mins (+ injury time)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per Round:
Meta-Kibble No score, but used in a tie-break
 
Round 2 - Quarter Final
Per game: score after 45 mins (+ injury time)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per game: score after 90 mins (+ injury time and extra time, but not penalties)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per Round: scorer
Nominated scorer scores: 3 pts
Nominated scorer scores 3 or more goals: +2 pts (5 in total)
Tie-break
In the event of a tie, the player with the lowest goal-difference will win.
 
Round 3 - Semi Final
Per game: score after 45 mins (+ injury time)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per game: score after 90 mins (+ injury time and extra time, but not penalties)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per Round: scorer
Nominated scorer scores: 1 pt per goal
Tie-break
In the event of a tie, the player with the lowest goal-difference will win.
 
Round 4 - Final
Per game: score after 45 mins (+ injury time)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per game: score after 90 mins (+ injury time and extra time, but not penalties)
Predict outcome (win/lose/draw) 1 pt
Predict exact score +2 pts (3 in total)
Predict exact score when 5 or more goals are scored +2 pts (5 in total)
Per game: scorer
Nominated scorer scores: 1 pt per goal
Nominated scorer scores first goal: +2 pts
Per game: time of first goal
Exactly right: 3 pts
Within 5 minutes on either side (but not exact) 1 pt
Tie-break
In the event of a tie, the player with the lowest goal-difference will win.


League Scoring
Scoring:
Your league score will be the cumulative score from all rounds of the World Cup. Players who are knocked out of the cup will still submit predictions for the remaining rounds, which will count towards their league position. The Meta-Kibble has no relevance in the league competition.
Ranking:
If more than one player has the same score, then goal difference will be used to determine their positions in the league with the lowest goal difference winning. If, at the end of the competition, there is still a tie after goal difference has been taken into account, then the prize money will be split. For example if there is a tie between two players for 2nd place, the prize money for second and third place will be split equally between them. If multiple people are tied for fourth place, the fourth place money will be split equally between all of them.


General
Goal Difference:
Goal difference, which is used in some situations to resolve tie-breaks, is calculated as the difference between what you predicted and what the actual result was. For example, if you predicted 4-1 and the final result was 1-1, your goal difference will be 3. In the same scenario, if you had predicted 0-3, your goal difference would be 3 (the home score was off by 1 and the away score was off by 2).

When calculating total goal difference, the goal differences for all matches kibbled in the round (both full-time and half-time score, if present) - or the whole competition in terms of the league - are added together, and the lowest goal difference wins. Points for other items (e.g. scorer/time of goal/etc.) are not relevant to this calculation.

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